

In line with the use of R2 and L2 for volleys and drops, we have a system that brings a bit of fresh air to the classic button configuration – a system that we can also play with if we want to stop inventing.Īt first the use of the right stick to control the shot can seem a bit confusing, I get the feeling that I lose a lot of balls because I don’t get to the shot on time. Theoretically, with this system we will have a more precise control in the shots: depending on the speed with which we move the stick and the trajectory that we mark, we will make one hit or another. With him we dominate the racket in what has come to be called “Total Racquet Control”. And it is that following the line of other EA sports titles, such as the great Fight Night, this game returns to focus much of the control on the right stick. The last element Singleton highlights in his bombastic claim about Grand Slam Tennis 2 is that it plays like real tennis. This time it will be McEnroe and Pat Cash themselves in charge of these broadcasts – and yes, I am also very curious to know what they will say when they play themselves.įollowing in the wake of titles such as Fight Night, it returns much of the control to the right stick In addition, the introduction of commentators into a tennis game for the first time, such as in a sports broadcast, is an element that takes realism to new heights. Every tennis player, from current stars like Rafa Nadal or Novak Djokovic, to legends like Björn Borg and John McEnroe, move and control themselves with their characteristic style and this is something that shows. Producer Thomas Singleton emphasizes that Grand Slam Tennis 2 is “a game that looks, sounds, and plays like real tennis.” On a visual level, the tennis players model stands out for the great resemblance to the real ones, but above all it is the animations that reveal the great technical work that this title treasures. In EA they could have continued betting on the cartoon style of the first installment (although in HD), but instead they have preferred to take advantage of the greater power of the target consoles of this second part It is evident that they no longer want to obtain revenue for presenting something different, their objective is to enter to compete with the two great tennis games of the moment, Virtua Tennis by SEGA, and especially the great 2K Top Spin.

The cute puppets from the first Grand Slam Tennis are now replicas in high definition of 23 current tennis players and legends of this sport. The first thing that stands out is its technical finish. See if it has little to do with the first Grand Slam Tennis that will not even come out for Wii, only for PlayStation 3 and Xbox 360.ĭuring our visit to the EA Canada offices we were able to test the game and chat with those responsible. If that title was characterized by a cartoon visual style, what we find in this second part is a clear commitment to photo-realism The same thing happens with the control, which from being totally focused on motion detection thanks to the Wii MotionPlus, now once again enhances the use of the control of a lifetime.

Its name may be misleading, but Grand Slam Tennis 2 is not a continuation of the game released exclusively for Wii two years ago.
